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April 23, 2011

Games For Health


In 2007, I partnered with Eliza Gregory, who was then working at Harvard Medical Center, to envision a simple game that addressed flu pandemic. What resulted was a series of 3 mini-games, each of which served different functions during the three phases of a disease outbreak: outbreak, spread, and pandemic.

The first two games focused on proper hygiene methods, helping prevent a player from getting infected, then, at later stages of an outbreak, helping them stop from spreading it or infecting others. The third game was inspired by google’s report of its ability to track flu by tracking related searches. By playing a simple memory game that challenged a user to remember where they had been over the incubation period of the disease, the game collects data that can help an organization such as the CDC track and manage the crisis.

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